





EXIT: The Professor's Last Riddle | Escape Room| Brainteasers | Mystery Solving | Treasure Hunt | Kosmos Game | at-Home Escape Room
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Description
Travel the world as you try and unravel the mystery of your late archelogy professor’s legacy Solve escape room style puzzles and use several mysterious objects found in the box to find the treasure Features several famous cities such as Paris, New York, and more! Great for 1 or more players and takes 1-2 hours This game can only be played once as you must rip tear, and destroy components to complete it
Details
Product Information
- Brand Name
- Thames & Kosmos
- Manufacturer
- Thames & Kosmos
- Model Number
- 692864
- Manufacturer Part Number
- 692864
- Set Name
- EXIT: The Professor's Last Riddle
- Item Type Name
- Escape Room
- Unit Count
- 1 Count
- Number of Items
- 1
Game Details
- Genre
- Mystery
- Number of Players
- 1-4
- Estimated Playing Time
- 120 Minutes
- Language
- English
- Edition
- Standard Edition
- Minimum Age Recomendation
- 144
- Age Range Description
- Kid
- Game Mechanics
- cooperative, legacy, puzzle
- Indoor Outdoor Usage
- Indoor
- Educational Objective
- Improve problem-solving skills, logical reasoning, and creativity
- Operation Mode
- manual
- Rulebook Availability
- Printed Included
- Subject Character
- Professor
- Theme
- Mystery
- Color
- Multicolor
- Material Type
- Cardboard
Included Components
- Included Components
- 86 cards, letter, poster, 11 strange items, 6 postcards, balloon, decoder disk
Dimensions & Weight
- Item Weight
- 0.24 Kilograms
- Item Dimensions
- 5.1 x 1.7 x 7.1 inches
- Size
- Standard
Frequently asked questions
- How many players can play this game?
- The game is for 1 or more players, and the product details state a player count of 1-4.
- How long does a game take to play?
- The estimated playing time is 120 minutes, and the description says it takes 1-2 hours.
- Can the game be replayed after finishing it?
- No, the game can only be played once because you must rip, tear, and destroy components to complete it.
Customer reviews

Love this series!! Amazingly clever - each one different from the next.
Okay, I haven’t played this exact one yet, but please read on: My husband and I have done 2 real escape rooms and loved them both. During the quarantine I wanted to find something non-electronic that we could do together and a cooperative game sounded like just the thing. We started the EXIT series with the Mysterious Museum (a level 2), then Secret Lab (3 1/2). Since then we’ve also played Pharoah’s Tomb (4) and Sunken Treasure (2) and have Forgotten Island (3) and Forbidden Castle (4) waiting in the wings. Having done four of these games so far, this is what I have to say: We are absolutely AMAZED at the cleverness. I’m particularly amazed that although each game follows the same basic format (i.e. once you’ve played one you will know quickly how to play the rest), each one is completely and utterly different in terms of theme and puzzles to solve. We have seen no duplications of anything, though each game does give you more ideas about how to think for the next one. We time each clue and then enjoy going back over what stumped us. Some puzzles took 1-3 minutes, others took 20-30 minutes or more. On the first game my husband felt we were stuck too long at one point so he went for a clue, but I was sorely disappointed that we did that. Since then we tough it out - NO CLUES! Though after we’ve escaped the room it’s fun to go back and read them. Also - these are one and done games. In other words, once you solve it you won’t want to do that again (unless some time has passed and you have a terribly memory) because it’s one solution - one game. There is no variation if you play it again. BUT... for the price - it’s cheaper than two movie tickets (also one and done) and totally worth it for an evening of entertainment. They say you have to cut/tear/bend and while that’s true we managed to keep each of the games in tact and passed them along to friends. Sometimes it SAYS to cut so we cut and just taped back together. If bending was required we used our imagination so as not to deface the game or give clues to the next players. We were able to make it happen each time. So technically you can pass it along if you want to, but even if you didn’t - like I say - cheaper than going to the movies. How many people? One could do it. Two was perfect for us. MAYBE three, but the caveat is that the pieces are small and can only be looked at by a couple people at a time. If you had a group of 4 or 5, someone will be waiting. Two people is great because the ones I got quickly, he wouldn’t have and visa versa. My only complaint: the writing is quite small on some of the pieces making it really difficult for me to read. My younger-eyed husband didn’t have a problem, but if it were just me the tiny print on some of the cards would have taken away some of the joy. So far we’ve had four great date nights and had a blast. The people who aren’t liking this game obviously just bought the wrong game for them. Go into it understanding and accepting the challenge and you will do just fine. The clues are pretty good and are progressive... so lets say you take a clue and you already had figured that out - it won’t count against you and you have two more progressive clues to check if you’d like. So there is no reason you can’t finish or understand the game. Be patient, clever, and think outside the box (or sometimes inside the box, but I digress...) LOVE.THESE.GAMES. !!!
Okay, I haven’t played this exact one yet, but please read on: My husband and I have done 2 real escape rooms and loved them both. During the quarantine I wanted to find something non-electronic that we could do together and a cooperative game sounded like just the thing. We started the EXIT series with the Mysterious Museum (a level 2), then Secret Lab (3 1/2). Since then we’ve also played Pharoah’s Tomb (4) and Sunken Treasure (2) and have Forgotten Island (3) and Forbidden Castle (4) waiting in the wings. Having done four of these games so far, this is what I have to say: We are absolutely AMAZED at the cleverness. I’m particularly amazed that although each game follows the same basic format (i.e. once you’ve played one you will know quickly how to play the rest), each one is completely and utterly different in terms of theme and puzzles to solve. We have seen no duplications of anything, though each game does give you more ideas about how to think for the next one. We time each clue and then enjoy going back over what stumped us. Some puzzles took 1-3 minutes, others took 20-30 minutes or more. On the first game my husband felt we were stuck too long at one point so he went for a clue, but I was sorely disappointed that we did that. Since then we tough it out - NO CLUES! Though after we’ve escaped the room it’s fun to go back and read them. Also - these are one and done games. In other words, once you solve it you won’t want to do that again (unless some time has passed and you have a terribly memory) because it’s one solution - one game. There is no variation if you play it again. BUT... for the price - it’s cheaper than two movie tickets (also one and done) and totally worth it for an evening of entertainment. They say you have to cut/tear/bend and while that’s true we managed to keep each of the games in tact and passed them along to friends. Sometimes it SAYS to cut so we cut and just taped back together. If bending was required we used our imagination so as not to deface the game or give clues to the next players. We were able to make it happen each time. So technically you can pass it along if you want to, but even if you didn’t - like I say - cheaper than going to the movies. How many people? One could do it. Two was perfect for us. MAYBE three, but the caveat is that the pieces are small and can only be looked at by a couple people at a time. If you had a group of 4 or 5, someone will be waiting. Two people is great because the ones I got quickly, he wouldn’t have and visa versa. My only complaint: the writing is quite small on some of the pieces making it really difficult for me to read. My younger-eyed husband didn’t have a problem, but if it were just me the tiny print on some of the cards would have taken away some of the joy. So far we’ve had four great date nights and had a blast. The people who aren’t liking this game obviously just bought the wrong game for them. Go into it understanding and accepting the challenge and you will do just fine. The clues are pretty good and are progressive... so lets say you take a clue and you already had figured that out - it won’t count against you and you have two more progressive clues to check if you’d like. So there is no reason you can’t finish or understand the game. Be patient, clever, and think outside the box (or sometimes inside the box, but I digress...) LOVE.THESE.GAMES. !!!

No spoilers
Each week we have a group of 4 to 6 of us sit down for 3 hours to chat, laugh, and experience board and card games. As of late, we have been testing the games in the Exit series which has been 12 of their titles to date. With that being said, my review and comments below. Quality cards, well constructed. Nice artwork, small and sturdy box, properly packaged with all the material that's needed. In 12 sets bought and played, no pieces were ever missing or damaged. People have down voted the one time use of the game, which had me suspect when buying and trying. I bought the game for the experience, so the one and done was not a problem for me/us. While some people are used to replying a game and its common to pick it up, put it into the closet until that next gathering, which I get, this game is not intended to be like that. Playing it to reuse it, well, I personally would not advise that as its not part of the design experience. The game is more of a sandbox experience and while the puzzles may not be for everyone, its definitely for those that enjoy puzzles, riddles, and the ambiguity that encompasses those aspects. The hint cards, while I try to avoid them, they are a good learning tool for when you are stumped. Likely riddle card one you already knew and are like, that's not a hint, that's a waste of time or waste of a card. From my experience, just roll with it. Some in my group took offense if others figured out clues and they didn't, as if they were not intelligent or lacked some sleuthing gene. From my experience, everyone brought a different skill to the table and was leveraged as a team. If you have ever done a real escape room experience, then you will know that the breadth of the groups life experiences is what will get you to escape, not a person rocking an IQ of 160. Why am I sharing this in a product review? To set expectations that its fun, even if you disagree with the clues, riddles, or hints, its not meant to offend your intelligence, but to entertain. If you are looking to be intellectually stimulated, then take a peek at the Sommelier Diploma Exam. At least that's what I tell my group before our weekly gaming sessions as they are a hypercritical bunch. Local bookstores are selling this game for $20 to $25 dollars each. Prices on here are by far very difficult to beat. Hopefully you enjoy these games by Exit as much as we did.
Each week we have a group of 4 to 6 of us sit down for 3 hours to chat, laugh, and experience board and card games. As of late, we have been testing the games in the Exit series which has been 12 of their titles to date. With that being said, my review and comments below. Quality cards, well constructed. Nice artwork, small and sturdy box, properly packaged with all the material that's needed. In 12 sets bought and played, no pieces were ever missing or damaged. People have down voted the one time use of the game, which had me suspect when buying and trying. I bought the game for the experience, so the one and done was not a problem for me/us. While some people are used to replying a game and its common to pick it up, put it into the closet until that next gathering, which I get, this game is not intended to be like that. Playing it to reuse it, well, I personally would not advise that as its not part of the design experience. The game is more of a sandbox experience and while the puzzles may not be for everyone, its definitely for those that enjoy puzzles, riddles, and the ambiguity that encompasses those aspects. The hint cards, while I try to avoid them, they are a good learning tool for when you are stumped. Likely riddle card one you already knew and are like, that's not a hint, that's a waste of time or waste of a card. From my experience, just roll with it. Some in my group took offense if others figured out clues and they didn't, as if they were not intelligent or lacked some sleuthing gene. From my experience, everyone brought a different skill to the table and was leveraged as a team. If you have ever done a real escape room experience, then you will know that the breadth of the groups life experiences is what will get you to escape, not a person rocking an IQ of 160. Why am I sharing this in a product review? To set expectations that its fun, even if you disagree with the clues, riddles, or hints, its not meant to offend your intelligence, but to entertain. If you are looking to be intellectually stimulated, then take a peek at the Sommelier Diploma Exam. At least that's what I tell my group before our weekly gaming sessions as they are a hypercritical bunch. Local bookstores are selling this game for $20 to $25 dollars each. Prices on here are by far very difficult to beat. Hopefully you enjoy these games by Exit as much as we did.

Excellent and very challenging edition to the series
This is my sixth Exit the Game play-through. My husband and I do these as a shared hobby and also enjoy live escape games. Compared to some of the other Exit games, I would say this is definitely a step up from beginner level, but if you're experienced with Exit games, it's solid. I found the puzzles to be challenging, for sure, but they all made sense. We never had an issue not being able to work out the solution, even though some of the puzzles took a full twenty minutes. We don't worry about time when we play, so that takes the pressure off to perform quickly. Plus, we have to have time to refresh our wine glasses. After reading some of the other reviews, I feel like it is important to point out that while I understand that it can be frustrating to not "get" a puzzle, that doesn't mean that it doesn't make sense to someone else. I see this over and over when my husband and I play: something will quickly click for me and he'll sit there looking confused while I solve it, and sometimes it's the other way around. In the case where no one in your group figures out the puzzle without help, it's not that the puzzle is at fault. And neither are you. It's just that the puzzle doesn't connect with your particular way of thinking. And that's why it's great to have the tiered clue cards. Sometimes all you need is a touch of guidance and sometimes you'll need more. The point I'm trying to make is that so far, with six games under my belt, I have yet to see a puzzle that straight up didn't make sense or couldn't be solved. I like that I don't instantly understand them all. It won't be any fun if I didn't have to push myself to find another perspective. My suggestion is to have people around you who think very differently than you do and to take the pressure of time away. If you get stuck, put it away for a day or two, or take a clue card and reconsider the puzzle. I now own all of the Exit the Game games and am steadily plowing through them. I'll let you know if I run into anything truly unsolvable. Until then, enjoy this game! It's full of excellent twists!
This is my sixth Exit the Game play-through. My husband and I do these as a shared hobby and also enjoy live escape games. Compared to some of the other Exit games, I would say this is definitely a step up from beginner level, but if you're experienced with Exit games, it's solid. I found the puzzles to be challenging, for sure, but they all made sense. We never had an issue not being able to work out the solution, even though some of the puzzles took a full twenty minutes. We don't worry about time when we play, so that takes the pressure off to perform quickly. Plus, we have to have time to refresh our wine glasses. After reading some of the other reviews, I feel like it is important to point out that while I understand that it can be frustrating to not "get" a puzzle, that doesn't mean that it doesn't make sense to someone else. I see this over and over when my husband and I play: something will quickly click for me and he'll sit there looking confused while I solve it, and sometimes it's the other way around. In the case where no one in your group figures out the puzzle without help, it's not that the puzzle is at fault. And neither are you. It's just that the puzzle doesn't connect with your particular way of thinking. And that's why it's great to have the tiered clue cards. Sometimes all you need is a touch of guidance and sometimes you'll need more. The point I'm trying to make is that so far, with six games under my belt, I have yet to see a puzzle that straight up didn't make sense or couldn't be solved. I like that I don't instantly understand them all. It won't be any fun if I didn't have to push myself to find another perspective. My suggestion is to have people around you who think very differently than you do and to take the pressure of time away. If you get stuck, put it away for a day or two, or take a clue card and reconsider the puzzle. I now own all of the Exit the Game games and am steadily plowing through them. I'll let you know if I run into anything truly unsolvable. Until then, enjoy this game! It's full of excellent twists!

Recommended!
Similar to Dead man on the Orient and Theft on Mississippi, this Kidnapped in Fortune City has a “who dunnit” element which is so up my alley and I’m totally digging it. It also has a lot of components in it compared to some of the other packs in this series. Great brain workout!
Similar to Dead man on the Orient and Theft on Mississippi, this Kidnapped in Fortune City has a “who dunnit” element which is so up my alley and I’m totally digging it. It also has a lot of components in it compared to some of the other packs in this series. Great brain workout!









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