





Hasbro Gaming Dungeons & Dragons: Bedlam in Neverwinter Board Game, Escape Room, Cooperative Strategy Games for Ages 12+, 2-6 Players, 3 Acts Approx. 90 Mins Each (Amazon Exclusive)
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Description
• ESCAPE THE DUNGEON, SOLVE THE MYSTERY: Dungeons and Dragons: Bedlam in Neverwinter offers all of the excitement of the beloved D and D game in one epic adventure, told in a 3-part escape room board game • 3-IN-1 D and D COOPERATIVE MYSTERY GAME: Players join forces to investigate a series of alarming disappear-ances. Work together to track down clues and solve the mystery at the end of each act. For 2-6 players • CREATE CHARACTERS, BATTLE MONSTERS: Choose a Race, Class, and Starting Weapon to create your character. Then collect loot and battle D and D monsters on the hunt for an evil mage and his dangerous cult • SOLVE FANTASTICAL PUZZLES: Don’t split the party. Work together to decipher puzzles, from wordplay problems to multi-card visual riddles. Solve them to unlock new items, locations, and clues • DYNAMIC GAMEBOARD: Players move their figures around the board exploring Neverwinter. The board builds and changes, revealing mysterious places and clues as players solve puzzles that unlock locations • GREAT GIFT FOR D&D FANS: With this D and D Escape and Solve Mystery game, RPG and Dungeons and Dragons fans ages 12 and up can immerse themselves in an exciting adventure they won't forget. Strategy games make great gifts for teens
Details
Item details
- Brand Name
- Hasbro Gaming
- Genre
- Mystery, Role Playing, Storytelling, Strategy
- Number of Players
- 2+
- Edition
- Standard Edition
- Sub Brand
- Dungeons & Dragons
- Language
- English
- Unit Count
- 1.0 Count
- Estimated Playing Time
- 90 Minutes
- Manufacturer Maximum Age (MONTHS)
- 1188
- Manufacturer Minimum Age (MONTHS)
- 144
- Included Components
- 6 plastic figures, 11 gameboards, 4 secret envelopes, 1 mysterious object, 1 d20 die, 1 d6 die, 298 cards, 43 cardboard tokens, and rules.
- Model Number
- F6620
- Manufacturer Part Number
- F6620
- Set Name
- Neverwinter
- Manufacturer
- Hasbro
- Minimum Age Recomendation
- 144
- Item Type Name
- Game
- Age Range Description
- 12+ Years
Features & Specs
- Number of Players
- 2+
- Game Mechanics
- cooperative, exploration, puzzle solving
- Indoor Outdoor Usage
- Indoor
- Educational Objective
- Develop problem-solving, critical thinking, and cooperative play skills
- Operation Mode
- manual
Measurements
- Item Dimensions L x W
- 10.51"L x 10.51"W
- Item Weight
- 1.09 Kilograms
- Unit Count
- 1.0 Count
- Number of Items
- 1
- Size
- Small
- Item Dimensions
- 10.51 x 10.51 x 0.1 inches
Style
- Theme
- Fantasy, Mystery
- Color
- Multi-color
User guide
- CPSIA Cautionary Statement
- Choking Hazard - Small Parts, No Warning Applicable
- Rulebook Availability
- Printed Included
Additional details
- Material Type
- Plastic
Frequently asked questions
- What is the recommended age for this game?
- The manufacturer minimum age recommendation is 144 months (12+ years) and the age range description is '12+ Years'.
- How many players can play?
- The game supports 2-6 players, as stated in the product description and details.
- Is this a good gift for D&D fans?
- Yes, the description says it is a great gift for D&D fans, ages 12 and up.
Customer reviews

More of this, PLEASE!
I'm a long-time tabletop roleplaying gamer, but this was my first Fifth Edition product. I have strenuously avoided 5th edition and much prefer the D&D vibe of the 1980's or so. Have heard awful things about 5th edition. So this was a very pleasant surprise. I bought it because my wife likes puzzle-solving, not RPG's and this seemed a good hybrid. Well, it was. Just enough roleplaying, with simplified mechanics, to make me feel like I did an RPG quest and had a character - and the puzzles were excellent and the plot and puzzles, together, advanced through a very clever use of numbered cards. Graphics are great, components are attractive, and the rules go the extra mile to add a bit of roleplaying flair - without requiring players to make up a lot of backstory or do other things casual roleplayers don't care for. One minor irritation which falls in line with what I've heard about fifth edition: all the character cards and all of the plastic miniatures, portray females. Why?! Of course as an old-time gamer I have plenty of miniatures. And plotlines (at least the first two - we have one episode to go) aren't noticably corrupted by "Wokeness." (And I notice.) Very good value for three evenings of fun, with a game we'll pass on to friends with hearty recommendations after we complete it. Hasbro, keep up the great work here! (But do remember some of us want to pretend to fight monsters without pretending to be girls.)
I'm a long-time tabletop roleplaying gamer, but this was my first Fifth Edition product. I have strenuously avoided 5th edition and much prefer the D&D vibe of the 1980's or so. Have heard awful things about 5th edition. So this was a very pleasant surprise. I bought it because my wife likes puzzle-solving, not RPG's and this seemed a good hybrid. Well, it was. Just enough roleplaying, with simplified mechanics, to make me feel like I did an RPG quest and had a character - and the puzzles were excellent and the plot and puzzles, together, advanced through a very clever use of numbered cards. Graphics are great, components are attractive, and the rules go the extra mile to add a bit of roleplaying flair - without requiring players to make up a lot of backstory or do other things casual roleplayers don't care for. One minor irritation which falls in line with what I've heard about fifth edition: all the character cards and all of the plastic miniatures, portray females. Why?! Of course as an old-time gamer I have plenty of miniatures. And plotlines (at least the first two - we have one episode to go) aren't noticably corrupted by "Wokeness." (And I notice.) Very good value for three evenings of fun, with a game we'll pass on to friends with hearty recommendations after we complete it. Hasbro, keep up the great work here! (But do remember some of us want to pretend to fight monsters without pretending to be girls.)

Immersive D&D experience that’s easy to learn and fun to replay
Bedlam in Neverwinter is a well-designed dungeon-crawl board game that does a great job capturing the spirit of Dungeons & Dragons while remaining accessible to players who may not be familiar with tabletop RPGs. The gameplay is straightforward to learn, but still offers enough strategy and variation to keep it interesting across multiple sessions. The components are high quality, from the sturdy game pieces to the clear, well-illustrated cards and board elements. The artwork and theme are immersive and help bring the Neverwinter setting to life without feeling overwhelming. Each playthrough feels slightly different, which adds to the replay value. What really stands out is how smoothly the game flows. Turns are intuitive, downtime between players is minimal, and the cooperative mechanics encourage teamwork without becoming overly complex. It works well for both casual game nights and more dedicated board-game sessions. Overall, this is an excellent choice for D&D fans and non-fans alike. It delivers a complete experience right out of the box and offers strong replayability, making it a great addition to any board game collection.
Bedlam in Neverwinter is a well-designed dungeon-crawl board game that does a great job capturing the spirit of Dungeons & Dragons while remaining accessible to players who may not be familiar with tabletop RPGs. The gameplay is straightforward to learn, but still offers enough strategy and variation to keep it interesting across multiple sessions. The components are high quality, from the sturdy game pieces to the clear, well-illustrated cards and board elements. The artwork and theme are immersive and help bring the Neverwinter setting to life without feeling overwhelming. Each playthrough feels slightly different, which adds to the replay value. What really stands out is how smoothly the game flows. Turns are intuitive, downtime between players is minimal, and the cooperative mechanics encourage teamwork without becoming overly complex. It works well for both casual game nights and more dedicated board-game sessions. Overall, this is an excellent choice for D&D fans and non-fans alike. It delivers a complete experience right out of the box and offers strong replayability, making it a great addition to any board game collection.

Great game! Lots of fun
This game was a lot of fun! I played it with my wife and son over Christmas - neither of them has ever played D&D, but they enjoyed the game a lot. It is not overly complex, but has story to carry things along. We all had a great time with it. It IS one of those games that takes many hours to play, but there three "Acts" which serve as natural break points, so it is flexible in that regard. Be aware, however, that it might be difficult to play this game more than once, since there are puzzles that must be solved along the way; you will have solved many of the puzzles the first time through, so the challenge won't be quite the same the next time you play. Overall, though, this is really a lot of fun.
This game was a lot of fun! I played it with my wife and son over Christmas - neither of them has ever played D&D, but they enjoyed the game a lot. It is not overly complex, but has story to carry things along. We all had a great time with it. It IS one of those games that takes many hours to play, but there three "Acts" which serve as natural break points, so it is flexible in that regard. Be aware, however, that it might be difficult to play this game more than once, since there are puzzles that must be solved along the way; you will have solved many of the puzzles the first time through, so the challenge won't be quite the same the next time you play. Overall, though, this is really a lot of fun.

Lots of fun--highly recommended!
Great way to spend a day. It's a one-time thing, but you don't have to rip up any cards or anything, so it's easy enough to pack it back up and pass it on to a friend. Combat is simple and moves quickly, but still gives you a little bit of that D&D feel. The puzzles were pretty good, and none was all that difficult. But only a couple were so easy as to feel kind of silly. All in all, my group had a ton of fun and were bummed to find out that there aren't any more D&D ones like this.
Great way to spend a day. It's a one-time thing, but you don't have to rip up any cards or anything, so it's easy enough to pack it back up and pass it on to a friend. Combat is simple and moves quickly, but still gives you a little bit of that D&D feel. The puzzles were pretty good, and none was all that difficult. But only a couple were so easy as to feel kind of silly. All in all, my group had a ton of fun and were bummed to find out that there aren't any more D&D ones like this.















